The API documentation is also available in a machine-readable format that developer tools can use. For example, positions or crafting ingredients.
FACTORIO OIL MODS
The classes and events used in this phase are documented here on this website.įor more information about how mods are loaded, initialized, and the different phases, see Data Lifecycle.Īll of the scripting API functionality is implemented via class members. The prototypes are documented on the wiki: Prototype definitions The data stage is used to set up the prototypes of everything in the game.
FACTORIO OIL MOD
The mod settings are documented on the wiki: Tutorial:Mod settings After refining, you will need three clusters of storage tanks for the three primary resources that come from oil processing: Heavy Oil, Light Oil and Petroleum. The settings stage is used to set up mod configuration options.Oil yield drains to 10% two times slower.In general, the Factorio API consists of 3 phases:.Increased the minimum yield from 10% to 20%.
FACTORIO OIL FULL
more blueprint tools more entity editors full rails support trains support mod.
FACTORIO OIL GENERATOR
115% yield = 1.15, multiplied by 10 = 11.5), and cannot be higher than 1000. import blueprints and books from multiple sources (direct bp string, pastebin, hastebin, gist, gitlab, factorioprints, factorio.school, google docs) generating blueprint images oil outpost generator customizable keybinds 'creative' entities Planned Features. The amount of oil a pumpjack extracts per cycle is yield multiplied by 10 (e.g. So unless an oil field with less than 20% yield is created by map editor, yield will never drop below 6000 cycles. While cycles left is greater than 6000 (20% yield) and greater than 20% of the initially available cycles, each pumpjack cycle reduces the number of cycles left by one.
![factorio oil factorio oil](https://wiki.factorio.com/images/Spidertron_(research).png)
An oil field with 80% has between 2409 cycles left, as yield does not display decimal places. Without speed modules one pumpjack cycle takes one second to complete. Each percent is equal to 300 pumpjack cycles. Each oil field has a yield displayed as x%. Oil fields can be used indefinitely, but the amount they yield will reduce over time. It can also be used as ammo in flamethrower turrets. It can be transported either in pipes, barrels or fluid wagons.
![factorio oil factorio oil](https://i.ytimg.com/vi/L4vxlq3S7tQ/maxresdefault.jpg)
Crude oil is a liquid extracted by pumpjacks from oil fields and can be converted to petroleum gas, light oil, and heavy oil by an oil refinery.